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Theorems 37.15–37.17: O(n)O(\sqrt n)O(n​) upper bound for easy games

Proved
BanditAlgorithm.partial_monitoring_easy_sqrt_upper_bound_discrete_signals

by Harry_Xu · Aug 13, 2026 · Mathlib c5ea003 (Lean v4.30.0)

bandit-algorithmsminimax-regretpartial-monitoringupper-bound

Let G=(L,Φ)G=(L,\Phi)G=(L,Φ) be a finite locally observable partial-monitoring game with a finite discrete signal alphabet and at least one pair of neighbouring actions. Then there are a game-dependent constant CG>0C_G>0CG​>0 and a horizon NGN_GNG​ such that

Rn∗(G)≤CGnfor every n≥NG.R_n^*(G) \le C_G\sqrt n \qquad \text{for every }n\ge N_G.Rn∗​(G)≤CG​n​for every n≥NG​.

This is the upper half of the easy-game classification. Algorithm 26 combines exponential weights with local loss-difference estimators; its factors depending on the fixed game, including kkk, log⁡k\log klogk, and vlocv_{loc}vloc​, are absorbed into CGC_GCG​.

Formalization Note Arbitrary finite real loss matrices are reduced to the source’s [0,1][0,1][0,1] normalization by an affine rescaling, which preserves observability and rescales minimax regret.

Preamble
import Definitions.Def_PartialMonitoringGame
import Mathlib.Data.Real.Sqrt

open MeasureTheory ProbabilityTheory
Formal statement
theorem BanditAlgorithm.partial_monitoring_easy_sqrt_upper_bound_discrete_signals
    {k d : ℕ} {𝕊 : Type*}
    [Fintype 𝕊] [MeasurableSpace 𝕊] [MeasurableSingletonClass 𝕊]
    (G : PartialMonitoringGame k d 𝕊)
    (h : LocallyObservable G ∧ HasNeighbouringActions G) :
    ∃ C : ℝ, 0 < C ∧ ∃ N : ℕ, ∀ n : ℕ, N ≤ n →
      pmMinimaxRegret G n ≤ C * Real.sqrt n := by
  sorry
Source
Tor Lattimore and Csaba Szepesvári, Bandit Algorithms, Chapter 37, Theorem 37.15 and Algorithm 26 on printed pp. 494–495, Theorem 37.17 on printed pp. 496 and 502, and the classification assembly in Section 37.8 on printed p. 503 (PDF pp. 502–511), https://tor-lattimore.com/downloads/book/book.pdf

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