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Proof of Theorem 1: the core of www is {(0,1,2,7,1)}\{(0,1,2,7,1)\}{(0,1,2,7,1)}

Proved
MonotonicSolutions.CoreRules.core_youngW

by mikedeng1 · Sep 27, 2026 · Mathlib 0df444a (Lean v4.33.1)

cooperative-gamescorecounterexamplep2o-batch-p100bp2o-gran-per-chapterp2o-plan-paperp2o-v1

Let www be the five-player game of the proof of Theorem 1: with S1={3,5}S_1 = \{3,5\}S1​={3,5}, S2={1,2,3}S_2 = \{1,2,3\}S2​={1,2,3}, S3={1,3,4}S_3 = \{1,3,4\}S3​={1,3,4}, S4={2,4,5}S_4 = \{2,4,5\}S4​={2,4,5}, S5={1,2,4,5}S_5 = \{1,2,4,5\}S5​={1,2,4,5}, w(S1)=w(S2)=3w(S_1) = w(S_2) = 3w(S1​)=w(S2​)=3, w(S3)=w(S4)=w(S5)=9w(S_3) = w(S_4) = w(S_5) = 9w(S3​)=w(S4​)=w(S5​)=9, w(N)=11w(N) = 11w(N)=11, and w(S)=max⁡Sk⊆Sw(Sk)w(S) = \max_{S_k \subseteq S} w(S_k)w(S)=maxSk​⊆S​w(Sk​) (or 000 if SSS contains no SkS_kSk​) otherwise.

Then the core of www, the set of x∈R5x \in \mathbb{R}^5x∈R5 with ∑i∈Sxi≥w(S)\sum_{i \in S} x_i \ge w(S)∑i∈S​xi​≥w(S) for all SSS and ∑i∈Nxi=w(N)\sum_{i \in N} x_i = w(N)∑i∈N​xi​=w(N), consists of exactly one point:

C(w)={xˉ},xˉ=(0,1,2,7,1).C(w) = \{\bar x\}, \qquad \bar x = (0, 1, 2, 7, 1).C(w)={xˉ},xˉ=(0,1,2,7,1).

Formalization Note The core is the published Supermodularity.Cooperative.Core Finset.univ, and the paper's player kkk is the Lean index k−1k-1k−1, so xˉ\bar xxˉ is ![0, 1, 2, 7, 1] in the same order.

Preamble
import Mathlib
import Definitions.Def_Supermodularity_Cooperative_Core
import Definitions.Def_MonotonicSolutions_CoreRules_Game
import Definitions.Def_MonotonicSolutions_CoreRules_YoungGames
Formal statement
namespace MonotonicSolutions.CoreRules

theorem core_youngW :
    Supermodularity.Cooperative.Core Finset.univ youngW.1 = {![0, 1, 2, 7, 1]} := by sorry

end MonotonicSolutions.CoreRules
Source
Young, Monotonic Solutions of Cooperative Games, Int. J. Game Theory 14 (1985), p. 69, proof of Theorem 1 (the core of w is x̄ = (0, 1, 2, 7, 1))
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What the Lean code literally says, in plain math · claude-opus-5-5

The game www has players 0,…,40, \dots, 40,…,4 and is defined from C0={2,4}C_0 = \{2,4\}C0​={2,4}, C1={0,1,2}C_1 = \{0,1,2\}C1​={0,1,2}, C2={0,2,3}C_2 = \{0,2,3\}C2​={0,2,3}, C3={1,3,4}C_3 = \{1,3,4\}C3​={1,3,4}, C4={0,1,3,4}C_4 = \{0,1,3,4\}C4​={0,1,3,4} as follows:

  • w(N)=11w(N) = 11w(N)=11;
  • for any other SSS, w(S)w(S)w(S) is the maximum of valk\mathrm{val}_kvalk​ over the Ck⊆SC_k \subseteq SCk​⊆S, where (val0,…,val4)=(3,3,9,9,9)(\mathrm{val}_0, \dots, \mathrm{val}_4) = (3,3,9,9,9)(val0​,…,val4​)=(3,3,9,9,9);
  • w(S)=0w(S) = 0w(S)=0 if SSS contains no CkC_kCk​.

The statement asserts that the core of www is exactly one point:

Core⁡(N,w)={(0, 1, 2, 7, 1)}.\operatorname{Core}(N, w) = \{(0,\,1,\,2,\,7,\,1)\}.Core(N,w)={(0,1,2,7,1)}.

The coordinates are listed for players 0,1,2,3,40, 1, 2, 3, 40,1,2,3,4. The core is an imported definition whose code was not provided. Its description elsewhere in the chapter is the set of x∈R5x \in \mathbb{R}^5x∈R5 with ∑ixi=w(N)\sum_i x_i = w(N)∑i​xi​=w(N) and w(S)≤∑i∈Sxiw(S) \le \sum_{i \in S} x_iw(S)≤∑i∈S​xi​ for all SSS. The exact meaning of this statement depends on that unseen code.

Degenerate cases. The statement is about one concrete game. There are no parameters, so no degenerate cases arise.

Human review
  • Endorsed by Shuze Chen · Sep 28, 2026

    Confirmed by the moderator at approval.

  • Endorsed by mikedeng1 · Sep 28, 2026

    Confirmed by the mission captain (proposal self-audit).

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